Drop into the floor opening ( Processing Subfloor), crawling through it ( Chamber 2 Terminal). As you move up the steps and around the corner, a floor plate opens and an imp crawls out.There is an aide kit, and clips alongside the equipment bay. Moving around the corner triggers an imp. In the next cube are medkits, which triggers a z-sector. In the first office, there are grenades on one desk, cells on the other. Then go left, and down the steps ( Upper Terminal Office). Go through the next bloody door ( Terminal Processing).Go through the bloody security door that is now unlocked.There are grenades on the floor in a corner. Exit the station, and go through the doorway to the right ( Upper Terminal Office).On the console is Security Panel 2 displaying a button labeled OPEN LOCKED to press, opening the door to the upper elevator access, and triggering a commando zombie. There is adrenaline on the console, and a health station. Go into the security station ( Security Station 2).Exit, then go through the door ( Chamber 2 Access), to be attacked by a revenant, a zombie, and an imp.Go through the door labeled Storage 03-2 ( Chamber 1 Storage).In the next room, a commando zombies assault. Proceed to the second decontamination ( Decon Chamber 1 – Upper).After teleportation ( T1 Observation – Upper), go through the door ( Decontamination Chamber 1), and a revenant spawns.On the pad’s panel, press ACTIVATE TELEPORTER SEQUENCE. Go to the teleporter, and walk into the beam. In a moment the scan is completed, and there is a display of buttons. This raises another panel on the console, Control Station 1 with a button labeled SCAN FOR ACTIVE PADS to press. There is an MCS UPLINK panel with a button labeled TRANSFER MCS ACCESS PERMISSION TO CONTROL STATION for you to press. Return to the teleport room, and go to the console.Going through the door ( Upper Elevator Access) opposite the one by which you entered, where there are shells and clips next to the corpse which triggers an imp to spawn.Continue through the next door ( Teleport Station 1).There are two storage lockers, #386 containing medkits, an ammo belt, clips, and #387 containing armor clips, rockets, grenades and medkit (keycode 836). Go through the next door ( T1 Access).Exiting the chamber ( T1 Observation – Lower), an imp and a commando zombie assault.Exit to survive an imp and z-sector attack, then go through the now unlocked chamber door ( Decon Chamber 1 – Lower).
There is a Decontamination Chamber Panel displaying a button labeled CYCLE CHAMBER to press. Across from your entry door, is another door for you to go through ( Chamber 1 Control).Commando zombies assault along with a z-sector. There are steps up to a door to go through ( Lower Chamber 1 Terminal).The main desk has an ammo belt and a PDA (Frank Cerano). There are shards near the Robo Cola machine. When you go in the lights go out, and an imp, and solder zombies start an assault. Go through the next door ( Lower Terminal Office). There are armor, shells and clips in the handicapped stall. There is a bathroom door with shards before it for you to go into ( Level 3 Lavatory) to be attacked by a zombie and a commando zombie. Exit the office, and through the now unlocked security door ( HST Observation).There is Security Terminal 1 panel in the back displaying a button labeled OPEN LOCKED to press. Go through the door labeled Security Station 1 ( Security Station 1).Go through the next door ( Chamber 1 Access).Exiting the elevator ( Level 3 Entrance), move forward triggering a zombie attack, followed by a commando, then a z-sector.